10 Video Game Blunders We'll NEVER Forget
1. John Romero's Bitch-Ing
Smack talking in video games is nothing new. It's not an inherently good practice, mind, as negatively insulting someone isn't particularly healthy.
However, when it's confined to a game, fair enough. When a developer goes out of their way to smack talk, say, a rival company or fan base, not so much.
But when a director, high from the fumes of his own smugness, takes out an A4 sized advertisement insulting the very fan base likely to play his game... yeah, that's a bit much.
Such was the god complex of John Romero and his "preceding reputation" that this seemed like a good idea. Although now he blames it on another's influence, boasting that "[he was] about to make you his bitch" was just plain rude.
Whilst it also didn't helped that for all the pomp and bluster Daikatana was a massive pile of gash, the offending advert did it no favours whatsoever. What even was the intention?
Is the game going to be difficult? Is Romero the final boss?
Whatever the reason, it was the rancid icing atop the awful cake that was what we now know as "the Daikatana debacle".