10 Video Game Exploits That Destroyed The Entire Experience

6. Teabag Power-Levelling (Assassin's Creed Odyssey)

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Ubisoft

Assassin's Creed Odyssey is a beast of a game, requiring well over 100 hours to achieve full completion. This is partly due to the fact that it takes an annoyingly long time to hit the level cap, forcing you into a dull grind of side quests, contracts, arena fights, and other repetitive tasks.

Alternatively, you could skip this grind entirely by using a hilarious, easy-to-perform infinite XP exploit, which is done by changing a few keybinds and then teabagging over an enemy corpse. This will trick the game into thinking that you're killing the enemy repeatedly, awarding you with full XP every single time.

It's meme-worthy stuff, but the exploit did ruin the game in two key ways. For one, you could end up with a player level of 99, but with level 50 gear. Since the game scales with your player level only, this meant that you'd be fighting high-level enemies while wielding some severely underpowered weapons and armour, making combat frustrating, and in some cases, potentially unwinnable.

In addition, Ubisoft intended Assassin's Creed Odyssey to be a bit of a grind, whether you agree with that philosophy or not. But power-levelling like this essentially makes the game's many, many side quests, extra objectives, and other XP-gathering methods totally pointless, which detracts from what the game is trying to achieve.

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Danny has been with WhatCulture for almost nine years, and is currently Doctor Who Editor and WhoCulture Channel Manager, overseeing all of WhatCulture's Whoniverse coverage. He has been writing and video editing for 10+ years, and first got a taste for content creation after making his own Doctor Who trailers and uploading them to YouTube (they're admittedly a bit rusty by today's standards). If you need someone to recite every Doctor Who episode in order or to tell you about the making of 1988's Remembrance of the Daleks, Danny is the person to ask.