9. Resident Evil - Co-operative Play
The first three Resident Evil games were marvels of their time, and though they suffered from some frustrating save mechanics and corny voice-overs, they were among the best games on the PS1. Resident Evil 4 then revitalised the franchise with refined gameplay mechanics and an increased focus on action, but with number five, it all went wrong. The fifth game featured visceral action for sure, but it also focused on co-operative play. If RE4 had Leon essentially babysitting Ashley Graham for most of the game, RE5 had Chris Redfield teaming up with a competent ally, Sheva (who many suspect was included in the game only to deflect from racism claims), who would help you out, and if you so desired, could be played by a buddy or random online cohort. The problem is that having a fellow gun-hand at your beck and call just drained the game of much of its tension, truly turning the RE series into a full-on action fest that really wasn't at all scary. This transpired through to the worst game in the series, Resident Evil 6, which aside from Leon's sporadically old-school campaign, is basically complete garbage.