10 Video Game Franchises With ONE Game Everyone Hates
3. Fallout: Brotherhood Of Steel
Fallout 76 may have been bad upon launch, but at least there's a contingent of players who are now having a genuinely good time with it. The same can't really be said for the franchise's first foray onto consoles - Fallout: Brotherhood of Steel.
A depressing swan song for the series' original developer, Interplay Entertainment, this spin-off took a sharp left-turn away from what players expected of Fallout, opting for a stripped down, ultra-linear take on the action-RPG formula these games are known for.
Even with Interplay using the Snowblind engine which previously wrought solid success on Baldur's Gate: Dark Alliance, this is a yawn-inducingly threadbare offering, defined by tedious combat, repetitive enemies, drab environments, and painfully boring quests.
It was so egregiously obvious that Interplay was pandering to the console market with a needlessly "dumbed down" experience with effectively nobody - die-hard Fallout fans or console neophytes - vibed with.
Desperate cynicism drops from every pore of this thing, resulting in it flopping at retail and putting the series on ice until 2008, when Fallout 3 brought it back bigger and better than ever.