10 Video Game Myths We All Stupidly Believed As Kids
6. A Real Zelda Timeline
Back in the 1980s, there were two only installments of the Legend of Zelda, and the sequel came chronologically after the original. However, when the series made the jump to the Super NES in the 1990s, it appeared to be a retelling of the same story, only on the new system and using a variety of new gameplay and storytelling options available... only according to Nintendo, it wasn't. The title of the Super NES installment "The Legend of Zelda: A Link to the Past" hinted that either the game was a reboot or that there was some sort of jumping though time occurring. After all, in the NES sequel, The Adventure of Link, it was established that many Princesses had been named Zelda... so maybe this was just another Link and Zelda? As more games were released, some of them clearly retelling the Legend of Zelda's story in different ways while others told side journeys or additional tales, major speculation began as to whether or not these games were actually... ahem... linked. It was only in 2011 that Nintendo finally released what they had teased as their grand plan all along: a three pronged timeline that relies on the player's earned ending in Ocarina of Time to make all the games kinda-sorta work chronologically. While some felt relief that the timeline was finally revealed, those more cynical fans feel that it was thrown together to appease the rapid continuity hungry gamers out there. After all, a widely divergent and unnecessarily complicated timeline doesn't exactly scream "well planned for almost 30 years."
Brandon grew from the awkwardness of his youth into the awkwardness of his adulthood. He is the author of the Eat Your Serial Press title "Ten Years Gone: Pomp and Circumstance" and is a contributor on Maglomaniac, Polite on Society, and What Culture.