10 Video Game Sequels That Didn’t Let Fans Down

3. Mass Effect 2

Mass Effect followed Commander Shepard on an epic adventure through the galaxy in a bid to save The Citadel, an alliance of races, from the threat of the mysterious Reapers. The game was very successful because of it's combination of role-playing elements, frantic combat and player-adapted storyline. What could be better than romping about space in a cool spaceship, saving the world and making some lovely alien friends along the way? The story was the game's strongest point, and was always intended to be continued in sequels, but that didn't mean BioWare had an easy job when creating Mass Effect 2, as fans were dying to get their hands on more of their own Shepard's story. To their credit, BioWare refrained from quickly throwing together a new game, picking up the story where the first Mass Effect left off, and spent much of the three year development improving things such as the inventory screen, shooting mechanics and weapons. Mass Effect 2 continued the first game's great mythology that made players feel like they were inside the world on screen, and also made the entire narrative feel more personal to the player, going as far as to allow decisions made in the first game change things in the second. Fans were able to continue to play out their universe-saving fantasies in a game that was arguably even better than the first.
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