10 Video Game Villains Who Stupidly Helped The Hero Win

6. Harbinger - Mass Effect 2

star wars the force unleashed
Electronic Arts

Mass Effect 2’s opening has become the stuff legend. Killing off the iconic Commander Shepard in the first ten minutes was a bold move, but not only did BioWare pull the trigger on it, they killed him off at the hands of, by Collector proxy, his arch-nemesis, the Reapers, led this time by a brand new entry named Harbinger.

Of course Shepard doesn’t stay dead, and is resurrected by the game’s second curve-ball, the ethically questionable human supremacist organisation, Cerberus, a sworn enemy of Shepard’s from the first Mass Effect. Unfortunately for Harbinger, Cerberus is the only organisation in the galaxy who take the Reaper threat seriously and possess the will and resources to resist them.

And, by killing Shepherd, Harbinger unwittingly forces him to work with them.

What follows is a drubbing of note as the Collectors are destroyed, Shepherd builds up a network of contacts crucial to defeating the Reapers in Mass Effect 3 and gains an upgraded body that elevates him from formidable to practically superhuman.

To add insult to injury Harbinger could have easily recovered Shepherd’s body first, what with the Collector ship that killed him being right there to pick him up. Radar, chaps, radar.

 
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Marcellus Huisamen hasn't written a bio just yet, but if they had... it would appear here.