10 Video Games That Ignored PERFECT Endings
3. Mortal Kombat 1 (2023)
Say what you will about Mortal Kombat 1's story and its multiverse shenanigans - like, "it sucks", for example - but the game is at its absolute best when it focuses on the characters. The interactions between the cast, including young versions of Raiden, Kenshi, Johnny Cage, and Kung Lao alongside Fire God Liu Kang, make for a satisfying story experience, which is why the ending feels so fitting.
After Shang Tsung is defeated, the game concludes with the main cast sitting in the Fengjian Teahouse, reflecting on their journey and enjoying each other's company. It's fun, lighthearted, and downright charming, a nice note to end on after hours of bloody executions and gore. But, as is often the case with franchise games, the devs always have to sour the taste of a satisfying ending with sequel-bait.
The mid-credits scene, which sets up the Khaos Reigns DLC, finishes the campaign off on a dull note as more alternate timeline warriors appear, led by Titan Havik. Okay, great, does anyone care? Havik is an interesting enough legacy character, but ending the series reboot with the reveal of him as the next major antagonist is hardly the bombshell NetherRealm thinks it is.