10 Video Games That Were Sold On Lies
4. Tom Clancy's The Division
The Division’s first act of truth-manipulation appears in its name. Like the majority of games attributed to Tom Clancy, the acclaimed author actually had very little to do with development on The Division (he passed away three years before it was released).
But that’s not the only way Ubisoft pulled the wool over our eyes. Like Watch_Dogs before it, the finished version of The Division was graphically inferior to footage first shown at E3 2013. The differences weren’t quite as glaring as those we’d seen a year earlier, but the trailer itself did come with some of its own unique quirks, namely the inclusion of scripted ‘in-game chat’.
This is a fairly new trend within E3 reveals, but we’ve already seen it co-opted by the likes of Rainbow Six Siege. Rather than have players showcasing the game live in order to record their genuine experiences, voice actors are hired to dub lines over already embellished footage.
In yet another example of Ubisoft playing fast and loose
with the truth, The Division’s creative director Magnus Jansen stated that the
game would not contain micro-transactions. Surprise surprise, the game has
micro-transactions.
Add to that the fact that servers struggled to cope with the game’s player-base on launch (people were actually queuing up to use a laptop in the first mission area), and Ubisoft’s initial promise of a beautiful, seamless online open world starts to sound more and more like fiction.