10 Video Games You'll NEVER 100%

3. Crypt Of The NecroDancer

Super Meat Boy
Brace Yourself Games

A combination of dungeon explorer and beat-matching rhythm game, Crypt Of The NecroDancer is a truly creative and refreshing experience.

It's also a bloody difficult one too, with its unique approach to traditional roguelike gameplay - namely, that you can only make your character move or attack if you perform those actions in time with the music - creating a high skill barrier that will turn a lot of gamers off within the first few levels.

And unfortunately, the rest of the game isn't much easier.

Why You'll Never 100% It

This is one of those rare examples where simply just beating the game is an arduous quest in its own right, and that isn't even the hardest thing about getting 100%.

For instance, look at what you have to do to unlock Coda, one of the game's playable characters. She will be awarded to you upon clearing an "All Chars" run, where you have to beat the game with all nine characters, in a row, without dying. Yeah.

But wait! It gets worse. Another task on the road to 100% completion is to actually clear the game while playing as Coda, a challenge that is so mind-meltingly tough that it even comes paired with its own trophy/achievement, called "Impossible, Right?"

We'll let developer Ryan Clark explain why that name is fitting:

"You die if you miss any beat, you die if you touch any gold [gold is dropped by every enemy], you die if you get hit at all, you are stuck with the most basic weapon in the game, and the entire game runs at double the usual speed. That means for a boss battle like ‘Death Metal,’ you have to move at 350 bpm, so you have to make almost 6 inputs per second while playing flawlessly."

Oh, and there's also a trophy/achievement for finishing an All Chars run without picking up any items or using any shrines. So basically, you can't heal yourself, upgrade your weapons, or decrease incoming damage. It's permadeath buffed to the max, and because Crypt of the NecroDancer is a rhythm game, you have to be fully alert and paying attention at all times, which only adds to the difficulty and stress.

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Contributor

Danny has been with WhatCulture for almost nine years, and is currently Doctor Who Editor and WhoCulture Channel Manager, overseeing all of WhatCulture's Whoniverse coverage. He has been writing and video editing for 10+ years, and first got a taste for content creation after making his own Doctor Who trailers and uploading them to YouTube (they're admittedly a bit rusty by today's standards). If you need someone to recite every Doctor Who episode in order or to tell you about the making of 1988's Remembrance of the Daleks, Danny is the person to ask.