10 Worst Licensed Video Games Of The Generation (So Far)
Beloved franchises. Massive possibility. And somehow... this is what we got.
It’s easy to assume that the days of terrible licensed video games are behind us, but every so often, a new release comes along to remind us how bad things can still get.
While the current generation has delivered some genuinely great adaptations of beloved IPs (Robocop: Rogue City, Indiana Jones and the Great Circle), it’s also seen a steady drip of disappointments, disasters, and outright disasters dressed up in franchise branding. These are the games that promised to bring our favourite characters and worlds to life, but instead served up broken mechanics, baffling design, or actual physical pain (just joking… kind of).
From long-running properties like The Walking Dead to superhero juggernauts like The Avengers, no license is immune to failure. Whether they were cursed by poor execution, greedy monetization, or baffling creative choices, these games earned their place on this list by letting down the very audiences they were meant to thrill.
Here are 10 of the worst licensed video games released so far this generation - games that turned gold-plated IPs into buggy, broken piles of... well, you know what.
10. Suicide Squad: Kill the Justice League (2024)
When it comes to licensed IP, few studios had a better track record than Rocksteady. The Batman: Arkham trilogy (we’re ignoring the Batmobile from Knight, thanks) helped redefine superhero games with care, style, and razor-sharp design. So when Rocksteady announced they were tackling Suicide Squad, expectations were sky-high.
Instead, we got a nine-year development slog that produced a tone-deaf live-service shooter nobody wanted. Kill the Justice League stumbled out of the gate with generic loot mechanics, same-y missions, and a personality vacuum at its core. It wasn’t broken, exactly - just painfully bland, which somehow felt worse coming from a studio once known for excellence.
Worse still, its failure triggered a mass exodus. Rocksteady's co-founders and key creative leads left shortly after release, and Warner Bros. reportedly gutted the studio’s staff. What was once one of the most respected developers in the industry was now a cautionary tale.
While it might be more technically competent than some games on this list, Suicide Squad earns its spot because of what it represents - a studio that once raised the bar, now stumbling to meet it. In a word? Tragic.