10 Worst Triple-A Games Of The Decade (So Far)
1. The Lord of the Rings: Gollum
Even accepting that few people were asking for a AAA stealth-centric adventure game centered around... Gollum, The Lord of the Rings: Gollum is an unfathomable tire-fire.
The first impression is a rough one, per the game's long-dated graphics, and things don't get much better once you actually take control of the title character.
Tedious, repetitive, and unforgiving stealth set-pieces are the dull order of the day in a game that'll also inexplicably take you the better part of 15 hours to slog through.
That's assuming you don't rage-quit amid the slew of infuriating fail states, bugs, and the sheer nightmarish, low-quality visage of "Gollum" himself.
This is to say nothing of the terrible camera and controls, confirming that Gollum is as close to unplayable as any AAA game has been in the 2020s.
It performed badly enough for developer Daedalic Entertainment to quit games development and stick to publishing instead, before reports emerged that Gollum was produced under toxic workplace conditions.
Just shoot the whole thing into the sun and be done with it.