12 Most Influential Video Games Of The 2000s

6. Half-Life 2

Half life 2
Valve Corporation

The next evolutionary jump after Halo for first-person shooters was one that only PC gamers got to experience (unless you count the heavily downscaled Xbox version), as Half-life 2 was almost as pioneering a game as its predecessor was back in 1998.

Half-life 2 was proof that a game could tell a powerful, engaging story without cutscenes or a mouthy protagonist, and from a first-person perspective, no less. To say it was 'influential' in terms of story is perhaps misleading, because really so few games have tried and succeeded in telling a story the way this has.

But beyond the story, Half-life 2 was the perfect linear adventure - taking players across a stunning and diverse range of locations, from the Soviet-style dystopia of City 17 to the wonderfully grindhouse horror-town of Ravenholm. It was also one of the first games to truly be a playground of game physics, thanks to the revolutionary Source engine. The physics gun was essentially a showcase of 'look at the crazy, silly stuff you can do with game physics now'.

It introduced a new kind of physics-based playfulness to games that we continue to embrace to this day - just look at titles as diverse as Trine, Just Cause 3, and Rocket League, for example.

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Gamer, Researcher of strange things. I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.