12 Video Games Created By Accident
3. Devil May Cry
To delve into the origins of Devil May Cry, we need to first look at Resident Evil 4. Even though this game is regarded as a masterpiece, it's a miracle it saw the light of day. Its development was so chaotic, four versions of the sequel were discarded.
The first incarnation revolved around superhuman called Tony, who was endowed with heightened agility, speed, and strength. To show off Tony's skillset, producer, Shinji Mikami, felt it would be better to remove the fixed camera angles and pre-rendered backgrounds, which were staples in the survivor horror series.
Over time, the developers thought the gameplay had become so bombastic, it had little resemblance to Resident Evil. Rather than scrapping it, the project was reworked into a demon-hunting hack-and-slash called Devil May Cry
But that's not all. While Capcom was play-testing Onimusha: Warlords, they noticed a glitch that allowed the player to "juggle" enemies into the air with their sword. The developers found this bug so entertaining, they made it a key component in Devil May Cry's fighting mechanics.
It may have been heartbreaking when Capcom had to start from scratch with RE4, but it was worth it, since that decision indirectly led to the creation of one of the coolest franchises ever.