From open-ended walk-a-thons to top-down Metal Gear Solid tributes, you might know creator Mike Bithell from the wonderfully simple Thomas Was Alone; a great indie project that saw Bithell experiment with the power of voice acting and characterisation, giving life to a number of individual pixels. Seriously, it's awesome, check it out. Anyway, Volume is the game he said he always wanted to make, using the funds from his past efforts to pay tribute to Hideo Kojima's original tactical espionage action masterpiece on PS1. The result is Volume, a conceptually fantastic tale where you play as Robert Locksley, a hacker-turned-livestreaming freedom fighter in dystopian Britain, who's showing the population how to break into a slew of guarded facilities to reclaim their stolen goods. Grade-A voice talent Danny Baker and Andy Serkis back him up as a helpful A.I. and the menacingly evil Guy Gisborne respectfully, but it's in dodging enemy sight fields and deploying a string of gadgets that really scratch the old-school Metal Gear itch. Kojima has taken MGS into all sorts of ridiculous places when it comes to narrative experimentation, and whilst Volume doesn't control as tightly as his multi-million dollar franchise, it's one hell of a salute to the king of the genre all the same.