Bioshock Infinite was undoubtedly one of the major highlights of gaming in 2013: it boasted an amazing story set in a great looking new world with additional gameplay mechanics to make things even better. But not everything was perfect. If it did have a weak point, it was arguably its combat, which was probably the only thing that hadn't been completely revitalized compared to the other games. The most frustrating part of the whole game is a combat sequence in which you need to obtain Lady Comstock's fingerprints in order to gain access to Comstock House. Of course it's not that simple and upon finding her she is brought back into existence as a "siren" and thus becomes the most irritating boss in the game. The Lady isn't content to fight you on her own, instead using her abilities to open tears in time to bring forth ghost versions of enemies from the game to pummel you while you try and take her out. They constantly attack while you try your best to get your shots in at Lady Comstock herself who is always on the move, making things all the more frustrating. The key to the battle when you finally realise it, is to take out her armies in a way that leaves behind no corpses, allowing you to go one on one with her ghost. After beating her in an annoying graveyard battle, you'll no doubt feel relief. Until about 20 minutes later when you have to do the same battle all over again inside a vault. Once that's done you're free from this annoying spirit... for another 10 minutes. Thankfully after beating her and her army a third time she finally disappears for good after realizing that she was actually just being unreasonable all along. See what we could have avoided with just a bit of communication?