16 Most Disappointing Video Games Of 2017
13. Rime
Set to be a one-off Zelda-like exploration game where a young boy takes to all sorts of gorgeous forest areas and cliff sides across a desolate island, Rime sadly fails to be remotely satisfying.
Having an identity routed in fundamentally tired gameplay tropes like box puzzles and contextual climbing, this might have soared circa-2012 when Journey was the go-to template for open-ended adventuring, but in 2017, it feels like a rehash of everything we've seen and done hundreds of times before.
A troubled production pegs this as a game meant to release far earlier in the generation, though delaying it past the "desolate platformer" boom puts Rime right alongside Breath of the Wild. Such comparisons aren't necessarily warranted, but when initial trailers showed Rime off as something where you could take in an expertly-designed open world rife with puzzles and acrobatics, the reality is the complete opposite.