18 Reasons 2018's Biggest Video Games Might Suck

3. Too Many QTEs - Spider-Man

Spider-Man PS4 Truck
Insomniac

Why It Might Suck: Though the various gameplay demos of Insomniac's upcoming Spider-Man game have been generally lauded, there has also been some concern that it may prove a little too heavy on the Quick-Time Events, which seem to be totally intertwined into the game's epic, cinematic set-pieces.

Considering how divisive QTEs have been pretty much ever since their inception, if most of the pivotal action sequences amount to little more than an interactive cut-scene with occasional button prompts, it could make players feel disappointingly detached from all the web-slinging action. In a game that operates primarily as a power fantasy for players, that's pretty much the worst thing Insomnia could do.

Why It Might Not: Insomniac has assured players that these QTEs will be dynamic and saved for the game's most over-the-top moments, while the minute-to-minute gameplay generally won't make use of them.

This doesn't guarantee they'll be well-deployed and avoid feeling repetitive, but at least the developer is abundantly aware of the fan concern, which is something.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.