20 PS2 Games That Still Hold Up
17. Burnout 3: Takedown
Unlike traditional racers that emphasise clean driving and technical precision, Burnout embraced off-the-wall car-nage. Driving well is essential, but it'll only get players so far. Only by using the boost bar will you have any chance of coming in first in each race.
However, the only way to fill this gauge is to ram rival racers into walls, force them into oncoming traffic, and causing spectacular crashes. These collisions are often accompanied with bullet-time effects, making every takedown extra satisfying.
Although similar mechanics were in previous instalments, the threequel made every mission feel more like an assault than a race. The tracks were designed with wide lanes, tight corners, and traffic up the wazoo to keep races as unpredictable as possible. Boost mechanics pushed players to take risks, drive into oncoming lanes or narrowly miss collisions, amplifying the adrenaline rush.
Burnout 3 also contains an impressive variety of modes that kept things refreshing. The traditional racing events are accompanied by Crash Mode, where the goal is to cause the most expensive pileup possible.
If reckless creativity is your jam, Burnout 3 is a must.