20 Things We Learned From Gamescom 2016
19. Tekken 7 Is Combining The Best Of All Fighting Games Into One
It's been too damn long since Tekken commanded the fighting game spotlight, yet after the middling Tekken 6 and years of Mortal Kombat and Injustice filling out the ranks, Namco have been hard at work crafting the finest instalment yet.
Case in point: The story. No longer do Heihachi and Kazuya just hate each other for no reason. Instead, Namco clearly noticed how successful and rather revolutionary Mortal Kombat's 'fight-cutscene-fight' structure has become, and have aped it for a full-on narrative. Street Fighter's Akuma is now canon, and forms the basis of the Devil Gene - the same gene that's been a mainstay of the franchise since Tekken 2.
Speaking of Street Fighter, characters now have 'Rage Arts'; special screen-filling attacks that simply dominate their opponents. Add to that, the same one button instant-counter Mortal Kombat 9 introduced and Dead or Alive's morphing backgrounds that change the location of a fight on the go, and the King of Iron Fist Tournament is once again sitting comfortably on the throne.