20 Video Games With Cut Content That Change EVERYTHING
10. Put Your Face In The Game - Perfect Dark
Even though GoldenEye 007 raised the bar for first-person shooters in the late 1990s, Perfect Dark was deemed a worthy spiritual successor. The futuristic FPS was commended for its voice acting, advanced enemy AI, elaborate missions, and multi-purpose weapons.
However, one of the game's most creative ideas ended up on the chopping block. Up until late development, Rare intended to have a feature which allowed players to scan their faces onto in-game character models in multiplayer. This feature relied on the Game Boy Camera, an accessory that plugged into the N64 via the Transfer Pak.
Despite claims Rare struggled with this mechanic due to technical difficulties, it was fully operational. Unfortunately, Nintendo had concerns over its misuse, particularly in light of real-world events. After the Columbine High School massacre in 1999, there was heightened sensitivity about realistic depictions of violence in video games.
Nintendo and Rare also feared that allowing players to map real faces onto characters could promote bullying, generate negative press, or lead to legal problems.
Despite the fact this face-mapping mechanic could've been a trailblazer, it's understandable why the creators and publishers agreed to put it to bed.