20 Worst Game Breaking Bugs & Glitches
3. The 27% Club - Far Cry 2 (2008)
Each entry in Ubisoft’s Far Cry anthology franchise has sat comfortably in most gamers’ collections for over two decades and counting, supplying us with expansive, textured open-world action that rewards perseverance and comes with an ever-increasing roster of features and surprises (who would have guessed we’d one day be accompanied on missions by a giant hog?). But it was way back when Ubisoft first acquired the series, and developed Far Cry 2, that they almost brought the whole thing crashing down.
The second game was the breakout title, testing the capabilities of the seventh gen consoles with an FPS that allows us to explore territories in a fictional African country engulfed in civil war. We play as a mercenary assigned to kill the Jackal, an arms dealer whose profit motive keeps the conflict burning, and we are invited into an open world with all the factions, missions, weaponry and clever mechanics we could hope for from a game like this.
So far so good, except a major flaw arose when some of the game’s avid player base hit the 27% completion mark. Inventively titled “the 27% glitch”, this infamous issue prevents crucial NPCs from spawning or areas from opening, meaning you can’t complete the associated missions. If you can’t complete the missions you can’t progress to the next district; and if you can’t progress to the next district you can’t complete the game.