20 Worst Game Breaking Bugs & Glitches
12. Permanent Time Out - Blade Runner (1997)
While Ridley Scott’s existential sci-fi Blade Runner received a tepid response when it first hit cinemas, it gradually grew first into a cult classic, then a bona fide all-time Hollywood great - so much so that in 1997, a decade and a half after the film’s original release, it got its own Windows video game.
Rather than just re-tread the film’s plot, we get an original piece of storytelling, set simultaneously to the film, but built around the exploits of detective Ray McCoy, as he hunts down his own group of rogue, bioengineered, android replicants. It’s a point-and-click adventure, but don’t let that put you off, because it is also deeply immersive and progresses in real time.
But it’s real-time gameplay is also its Achilles’ heel. The original version of the game was designed for the hardware of the time, which needless to say was much, much slower than anything used since. Developer Westwood Studios unfortunately didn’t factor in the rapid advancements in technology going on around the turn of the century, and tied some of the game’s timed encounters to the speed of the player’s CPU. This means that if you play the game on anything made after the mid noughties, the game is impossible to progress through.