8 CRAZY New Features In WWE 2K19
1. MASSIVE Heads
Codified through the original NBA Jam, big head modes have appeared in dozens of games over the years, with the likes of GoldenEye, Banjo-Kazooie, and Tekken 2 all allowing players the chance to inflate their character's craniums for banter purposes. Its popularity peaked in the mid/late-90s, so of course it's now being added to a WWE game almost 20 years later.
It remains to be seen whether this self-explanatory feature is just for fun, or if flicking the switch will result in significant gameplay alternations. In shooter games, the mode is used to make nailing headshots easier, and 2K could utilise similar mechanics here, making the cranium an even bigger target than it already is. Conversely, they may use it to turn these oversized bonces into weapons of mass concussion - who on Earth would want to take a headbutt from a giant-skulled Braun Strowman?
One piece of good news is that the big heads show no sign of graphical clipping in the IGN video, though it's unlikely that 2K would consent to releasing footage that exposed such flaws. Let's see how they pulled it off on 9 October.