8 CRAZY New Features In WWE 2K19

1. MASSIVE Heads

WWE 2K19 Zombie Triple H
2K Sports

Codified through the original NBA Jam, big head modes have appeared in dozens of games over the years, with the likes of GoldenEye, Banjo-Kazooie, and Tekken 2 all allowing players the chance to inflate their character's craniums for banter purposes. Its popularity peaked in the mid/late-90s, so of course it's now being added to a WWE game almost 20 years later.

It remains to be seen whether this self-explanatory feature is just for fun, or if flicking the switch will result in significant gameplay alternations. In shooter games, the mode is used to make nailing headshots easier, and 2K could utilise similar mechanics here, making the cranium an even bigger target than it already is. Conversely, they may use it to turn these oversized bonces into weapons of mass concussion - who on Earth would want to take a headbutt from a giant-skulled Braun Strowman?

One piece of good news is that the big heads show no sign of graphical clipping in the IGN video, though it's unlikely that 2K would consent to releasing footage that exposed such flaws. Let's see how they pulled it off on 9 October.

In this post: 
WWE 2K19
 
Posted On: 
Channel Manager
Channel Manager

Andy has been with WhatCulture for eight years and is currently WhatCulture's Wrestling Channel Manager. A writer, presenter, and editor with 10+ years of experience in online media, he has been a sponge for all wrestling knowledge since playing an old Royal Rumble 1992 VHS to ruin in his childhood. Having previously worked for Bleacher Report, Andy specialises in short and long-form writing, video presenting, voiceover acting, and editing, all characterised by expert wrestling knowledge and commentary. Andy is as much a fan of 1985 Jim Crockett Promotions as he is present-day AEW and WWE - just don't make him choose between the two.