8 Default Settings In Video Games That Drove You MAD
1. Trails On - Grand Theft Auto: Vice City
A subtle yet defining aspect of the original 3D Grand Theft Auto trilogy's aesthetic is the default inclusion of "trails."
Trails are a visual effect where frames of gameplay overlap, creating a strangely hazy look, where previous frames are briefly visible on the screen when moving around.
It's an artistic choice that's proven divisive ever since the release of GTA III, some seeing it as a welcome atmospheric flourish, while others decry it for looking ugly and garish.
After all, it's a tad baffling that any developer would intentionally make an image muddier and open themselves up to easy criticism.
Moreover, it's odd that they'd turn this feature on by default, rather than making it something which tinkerers can activate in the menu and dial in to their taste.
Instead, those who find the visual artefacting repugnant are the ones who have to suffer through it on boot and then turn trails off in the game menu.