8 Precise Video Game Moments You Knew You Were Utterly Screwed

Looking death (or Morgan Freeman) in the face.

South Park Morgan Freeman
Ubisoft

It's never nice to start a project or job and realise the moment you begin that it's going to be an uphill slog to make any progress. The sheer amount of effort to make incremental gains might be enough to put us off for good rather than face a gruelling test again and again.

Ah well, why not put down the pen and paper for a while and chill out with some video games? A nice bit of escapism might help our minds unwind and even come up with better ideas to tackle the previous problem, right? Well unfortunately for you my friend, video games themselves aren't above completely screwing the player over at any given opportunity.

In fact so acute are these exact moments of "oh bloody hell I'm done for" that we thought we'd compile them all together for you into this list. Think of it as a bounty board for those video game villains who absolutely had your pants down and some clear examples to make you rethink your choices and actions before commiting to them.

8. Stealing From The Shopkeeper - Legend Of Zelda: Link's Awakening

South Park Morgan Freeman
Nintendo

So I don't know if this even needs to be said, but stealing, unless under dire circumstances is pretty much universally agreed to be wrong, yet as video games are basically a freefall into the abyss of "what if?" a lot of titles let you hoover up heirlooms and personal possessions like mad.

And Hero of Time Link is no exception to this, routinely entering houses and smashing belongings for the few rupees hidden within like he's an overzealous tax man working for The Sheriff of Nottingham. Therefore you'd think that his pockets would be swollen enough that he wouldn't need to resort to stealing larger, more valuable items, right?

Well in Link's Awakening the player is given the option to carry one item out from the shops dotted around the world and make off with the prize free of charge! At first, this might appear to be a glitch, but as soon as the player emerges from the shop, a barrage of text reminding players of their thieving ways rings out.

At that moment, players knew they'd screwed up. Making matters worse is that if a pang of conscience provokes the pickpocket in you to repent, you're met with a lightning-based death as the shopkeeper fries you like a microwave!

Brutal.

Contributor
Contributor

Jules Gill hasn't written a bio just yet, but if they had... it would appear here.