8 Totally Broken Parts Of Great Video Games
3. Interrogations - L.A. Noire
If you've ever watched a police interrogation scene you'll know there's normally a good cop and a bad cop, but when World War 2 veteran Cole Phelps is on the case, this is all out of the window. At any time there will be multiple button prompts to Contradict, Accuse or Agree with the person across from Cole, but out of nowhere, he will start screaming trying to find the truth.
Team Bondi went to great lengths to ensure that players could spot characters' ticks and traits, to see if they were lying. Sadly, this was one of the reasons Bondi inevitably went under. When all was said and done, the facial capture was truly fantastic and will be held up for years to come, but none of this matted when Cole would sporadically overact without warning.
It didn't matter whether it was a humble housewife or a convicted criminal, everyone was treated the same. Despite the ending that came out of left field, this was almost a perfect detective game, it just shamefully fell apart thanks to choices in the interrogation room.