8 Video Games That Changed Due To Fan Feedback
6. Assassin's Creed: Syndicate Adds Female Playable Characters
A few years and a total overhaul later, it might be easy to forget just how much of a disaster Assassin's Creed: Unity was. The game came at the apex of Ubisoft's mishandling of the franchise, with a sequel coming out every year that always had bigger ambitions than it could possibly ever achieve.
However, while Unity is now remembered for its glitches and horror-show faces, another controversy dogged it before release. Previous AC games had featured female playable characters - usually only in the multiplayer - but the option for co-op players to choose a different gender was removed from the game prior to its launch.
That's questionable as is, but the devs put their feet in it completely when they attempted to justify the decision. They mentioned how it was originally planned, but was cut because it was "a lot of extra production work." Fans and journalists called BS, saying the excuse that it would double the workload was overblown.
There was nothing the studio could do for Unity in response (especially after the mess at launch), but the desire to see playable female characters didn't fall on deaf ears. The next game, Syndicate, featured the option to play as a female protagonist, and it's become a staple of the series ever since.