9 2018 Video Games That Wasted Their Biggest Selling Points
8. Revitalising The Franchise - Darksiders 3

There are two sides to the Darksiders 3 coin:
1. Being developed by newcomer Gunfire Games (themselves made up of ex-Darksiders 1 & 2 team members) and put together across years on a drastically reduced budget, you can forgive a lot of the game's rougher edges. Combat is overly repetitive, enemy A.I. feels cheap, checkpoint placement is aggressively unfair, but this is a smaller team trying to deliver another instalment in one of gaming's most cherished underdog franchises.
Then the other half...
2. All the aforementioned issues mean ONLY hardcore fans will endure the experience. Darksiders 3 can routinely be a chore to play, and as a trilogy-capper to two excellent prior instalments (and a potential tease for a fourth), it falls flat.
I'd wager only a fraction of the populace knew this was out in the wake of Red Dead Redemption 2's total media domination, and that's a crying shame as fans have waited half a decade for more Darksiders in the first place, and this could've retroactively elevated the entire series.