9 Ways Resident Evil 7 Is Already Better Than 6
4. Environmental Storytelling
Part and parcel of the switch to first-person puts way more emphasis on the environments than ever before - something that although you could stop and scour the art assets in the previous games - kinda changes the dynamic of what we think of when it comes to Resident Evil.
As such, take the Baker family, for example. Capcom didn't roll out the trailer featuring them until a good month or so after the initial demo launched. And why? Because we actually learned far more about the Bakers from their own incredibly detailed home than sitting with them at the dinner table.
The pot of decapitated body parts revealed their cannibalistic intentions, the general state of uncleanliness surrounding the whole place makes you think it's not a location they frequent all too often, and the inclusion of everything from mannequins to scattered video tapes of former hostages only adds to the sense of unease.
Think back to the previous Resident Evils - it's this effective peppering of key elements within a given level that really elevates the entire experience, and RE 7 is leaning on the idea more than ever.