9 Ways Video Games Humiliated You For Being Bad At Them
3. Metal Gear Solid's Psycho Mantis Evaluates Your Skills As A Warrior
Metal Gear Solid is no stranger to forth-wall breaks and in-game features that, more often than not, are designed to make the player feel a bit silly. Whether it's the Chicken Hat in MGS V or the bodies of your slain foes literally haunting you in MGS 3, the games have always found a way to remind you of your failures, but none perhaps did it in a more biting way than the original MGS.
In the seminal stealth title's most memorable boss fight, Psycho Mantis, the BDSM-loving mind reader of Foxhound freaks both Snake and the player out by recalling their past and reading their memory card. While him reeling off your save files is perhaps the most infamous bit of fourth-wall trickery, he also accurately assesses your progress through the game so far, and how well you've been doing.
If you've saved too many times, he'll call you out for being far too cautious; if you've hit too many alerts and died too many times, he'll call you a "careless man" and a "poor warrior"; triggered too many traps and he'll tell you you're careless.
It's like being given a report card by a teacher, only you can kick his ass as soon as the lecture's over.