Batman Arkham Knight: 10 Side Missions Rocksteady Should've Included

2. The Court Of Owls - The Verdict

The Villain Older than Gotham City itself, the Court of Owls is an underground organisation that rules from the shadows. In control of an army of Talons, undead assassins who cannot be killed through conventional means, the Court represents one of the biggest obstacles to Batman. The Mission During a meeting with Lincoln March, a candidate for Gotham mayor, Batman is attacked by a Talon. Free-falling during the fight, you are transported to Gotham in 1922. You run through the streets as a crazed, desperate Alan Wayne, wearing a bathrobe, shouting that €˜they€™ are after you. A Talon stalks you from the rooftops. The Talon hits the ground yet somehow escapes. Following several clues leads to the €˜non-existent€™ 13th floor of Wayne Tower. Ambushed by a group of Talons, you wake in the Court€™s maze. In a trippy sequence, you must navigate your way through, and are forced to fight the previous Talon at low health, impaling him. The Court reveal themselves and then disappear.
Alfred sends a distress signal and you must stop Talons sent to destroy Wayne Manor. Batman is overwhelmed until Alfred activates Batman€™s mech-suit. As Alfred in the suit, you fight and kill the Talons. Returning to Gotham, you battle in the streets against an army of Talons with the entirety of the Bat family at your side (Batgirl, Nightwing, Catwoman and Robin). New dual takedowns are available and deadly force has been authorised. Upon victory, you return to the maze, only to find the Court have fled.
Contributor

When I was a kid, I used to think the moon followed our car everywhere.