Batman: Arkham Knight - 8 Huge Flaws Nobody Wants To Admit

4. The Batmobile Is Utterly Unnecessary

You could hear the sigh around the world when they announced it as the key feature for the game, and since then like your friend who's wearing something that makes them look like a total idiot, over time that groan has been masked and replaced with the most forced, through gritted-teeth "Yeah... it looks... alright..." response. And it does, the Batmobile looks alright. It feels like the version in AK is taking off from where Nolan's Tumbler left off, having you smash through Gotham's ancient architecture doing about as much damage as Man of Steel's Superman, all in all reducing Gotham to even more of a warzone if the rumours of damage to buildings being permanent are true. Hopping in your 'Mobile and burning off across Gotham sounds fun enough to get to a place, but when you're launching missiles at cars with gangsters in - only for them to emerge unscathed, A-Team style - blasting drones to kingdom come and entering into shooting gallery sections with more explosions than Call of Duty's pitch meetings, it feels like the most un-Batman thing in a game yet.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.