Batman: Arkham Knight DLC - 8 Things That Would Save The Season Pass
4. Something, Anything To Do In Gotham Post-Credits
You could argue that flying over the city and responding to the various bouts of thug chatter on the comm is 'being Batman' and looking after Gotham, but it never feels like there's a whole lot of impetus to do so. In Arkham City we had random 'political prisoners' who were literally just innocent civilians stuck in the confines of Warden Sharpe's new structure. Diving down out the middle of the night sky and catching the fist that was coming their way was exactly the kind of thing that Batman should be doing once any main missions are said and done with, and it's something 2004's Spider-Man 2 tie-in completely nailed. Instead of giving us endless skins that don't change a damn thing, how about we get a random NPC trigger that actually gives you a reason to get from place to place? You could even make the gang-filled cars that drive around the world dynamic targets, making those Car Takedowns you can already pull off truly worth doing.