Death Stranding: 6 Reasons It Could Be FANTASTIC (And 5 It Could Be A Disaster)
5. Empty Open World
Despite all his efforts to show some of Death Stranding's optional activities, the game's world still looks remarkably empty. Of course, that's part of the game's story; isolation is seemingly a big aspect of the campaign. However, it can't help but feel like the endless hours of trekking baggage across this empty open world will get monotonous.
Ridding your environments of things to do may seem like a good way to get your players tonally invested in a lonely world, but in terms of moment to moment gameplay, it seems like it could make for a really tedious experience.
With the game asking us to spend so long traversing Death Stranding's picturesque Icelandic hills, it seems lacklustre to only provide some hot springs to bathe in, spaciously dotted enemy encampments to fight and a baby to sing to as entertainment. Where's the meaty side-quests? The emergent interactive encounters in the world?
Journeying through the precarious territory of the game's creepier enemies may be the thing that spices up these seemingly dead environments, but from what we've so far, Death Stranding could suffer from a severe case of boring open-world syndrome.