Fallout 4: 10 Big Ways Bethesda Have Listened To Fan Complaints
5. World Building
While Fallout 3 had a wide variety of different factions, all interconnecting with each other in a life-like ecosystem, there wasn't much your Vault Dweller could do to integrate themselves with, or change, each faction substantially. Sure, you could nuke Megaton or alter management at Tenpenny Towers, but these instances were mostly the exception rather than the rule. New Vegas actually focused on this aspect of the series much more during its development, and with the addition of a faction reputation system as well as the staple karma metre, players could change the shape of the communities in the title however they saw fit, integrating themselves in some and making enemies with others. With Fallout 4, it's looking as if Bethesda is going to take this feature one step further. While factions will no doubt be back, it's the ability to start your own community that's the most tantalising new feature. By adding a little bit of a Minecraft base-building mechanic, the newest release will allow you to create your own in-game communities, running caravan's between them and keeping them all stocked up and habitable. For the first time in the Fallout series you'll be able to create your own band of survivors instead of just stealing someone else's from under them.