Fallout 4: 11 Reasons It's A Disappointment

6. Companions Have The IQ Of A Potato

It's fun to have a companion around to keep you from getting lonely out in the wasteland, but do they have to be so freaking dumb? Hell, even for the standards of a dog some of this stuff is pretty unforgivable: companions will stop following you, get snagged in objects, walk around in circles and run headlong into enemy gunfire rather than take up a strategic position. This is all pretty basic stuff that should've been caught pre-release (especially the latter point), but most depressingly it makes having a companion around more of a chore if anything. Needing to babysit a sub-functional character can be immensely frustrating, which is a shame considering how charming some of them can be (especially Dogmeat and Nick Valentine).
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.