Mass Effect 4 Andromeda: 8 Awesome Fan Theories
Someone actually found a way to make Mass Effect 3's ending work, and it fits PERFECTLY.
It goes without saying that Mass Effect's future feels shaky at best, following the "never forget"-style way everyone talks about the closing of part three. Games being segmented into DLC later down the line is pretty much the norm in 2015, but back in 2012 the industry was just starting to play around with the idea - a very prominent casualty being the rollout of what should've been a glorious landmark finale in both sci-fi gaming, and the history of the medium itself. Sadly, pretty much everything about the way EA handled both themselves and the fan reaction was a complete disaster. DLC character Javik originally intended to be on-disc was infuriating, and although Bioware bent to allow for an 'Extended Cut' ending, the fact remains that to this day you can't get the 'full Mass Effect 3 experience' without coughing up extra cash for downloadable content packs. Flash-forward a few years, and although Bioware have lost some key members of their team (smoking gun-holder and lead producer Casey Hudson being one of them), they're back to try their luck at what should have always remained one of the most beloved franchises in all of gaming. There are rumours for gameplay and a laundry list of things that need fixing - but what about that plot? How can they go forward after such a defined endpoint? Well...