Red Dead Redemption 2: 10 Things Nobody Wants To Admit
4. The Open World Genre Is Busier Than Before
Back when Read Dead was released in 2010, the gaming world was a much different place. Rockstar ruled the open world genre despite pressure from Volition's Saints Row franchise and Avalanche's Just Cause series. Those games had merit, but they were very much minor distractions to gamers who knew Rockstar had the answers.
John Marston's adventure cemented the dev's place at the top of the open world mountain, and it didn't look like anyone could threaten to claim their crown. In the 8 years since Red Dead Redemption was released however, titles like The Witcher 3 and Metal Gear Solid V: The Phantom Pain have upped the ante.
In MGS, for example, the world was alive with things to see and do. It felt organic, less scripted than Red Dead and very much a game centred around the player's own customisable army. This heaps pressure on Rockstar to open up a genre they defined further and feed the ever-growing need for player freedom.