Resident Evil: The Good, The Bad, The Camp

18. Puzzles

resident evil puzzles Again, something that has faded out with the more recent Resident Evil Games, puzzles are synonymous with Classic Resident Evil. Do you remember the picture puzzle in the mansion in the original Resident Evil? Remember the cawing crows ready to swoop down and peck you if you shot at them? And in Resident Evil 3 - the clock puzzle where you needed the jewels to the clock to open up another part of the city? You had to risk your life several times at the hands of Nemesis to get those flipping jewels! And then there was that awful clock puzzle where you had to put the obsidian ball in a correct position along with two other balls to balance out the clock. That must have taken me half an hour. So many puzzles and way too much time!
Contributor
Contributor

My first film watched was Carrie aged 2 on my dad's knee. Educated at The University of St Andrews and Trinity College Dublin. Fan of Arthouse, Exploitation, Horror, Euro Trash, Giallo, New French Extremism. Weaned at the bosom of a Russ Meyer starlet. The bleaker, artier or sleazier the better!