SKYRIM 1.2 Patch: Details Released

Details for the long awaited Skyrim patch have been detailed, and its good news.

Today over at the Bethesda blog details have finally been released about the upcoming patch for Skyrim.
UPDATE 1.2 NOTES (all platforms unless specified) Improved occasional performance issues resulting from long term play (PlayStation 3) Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360) Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC) Fixed issue where projectiles did not properly fade away Fixed occasional issue where a guest would arrive to the player€™s wedding dead Dragon corpses now clean up properly Fixed rare issue where dragons would not attack Fixed rare NPC sleeping animation bug Fixed rare issue with dead corpses being cleared up prematurely Skeleton Key will now work properly if player has no lockpicks in their inventory Fixed rare issue with renaming enchanted weapons and armor Fixed rare issue with dragons not properly giving souls after death ESC button can now be used to exit menus (PC) Fixed occasional mouse sensitivity issues (PC) General functionality fixes related to remapping buttons and controls (PC)
Bethesda have stated that the patch should be rolling out for all platforms for November 30th, as well as stating that:
After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience.
Its nice to see, other than various minor fixes, that the texture fix for the installation on the Xbox 360 is set to be fixed, as well as the issues on Ps3 relating to lag as reported by players. Unfortunately there doesn't seem to be anything about bugged quests, but perhaps this will be fixed in a future update.
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