10. Fewer Glitches
Upon its release in 2011, Skyrim was beset with errors and glitches that were considered "game breakers", such as the painfully slow lag, which made exploring the vast terrain of the game an absolute chore. Several missions were also broken by bugs and couldn't be completed as a result, such as the Thieves Guild quest line, which players could completely miss out on if the quest-giver disappeared. Such glaringly appalling glitches should not be present in a modern-day game and Bethesda absolutely must ensure it doesn't happen again. Fair enough, some patches were released which fixed
some of these bugs, but not all.