Splinter Cell The Animated Series: 10 Things It Must Include
6. Iconic Set pieces from the games
As with any franchise, Splinter Cell boasts a robust list of missions, locations and moments that stand out to each player that has taken the reigns as Sam.
Witnessing a wonderfully crafted animated sequence of Fisher precariously perched on top of the speeding train while trailing a target would be exhilarating. Likewise, the experience of infiltrating Third Echelon, the eerie echoes of the toll bells in Jerusalem, or even the stunning light effects in the Japanese baths, all aid that sense of immersion.
The true life of a Cell out there in the field of espionage is recon, identifying targets and obtaining information in a patient way, often spending hours or days hiding in crevices and waiting. The best way to negate this problem is to breathe life into the world.
This is a prerequisite for any form of Splinter Cell media that comes our way at this point. Seven years away from the mainstream leaves the door open for completely new sets of fans to be introduced to the series, but it has also left a large enough length of time for hardened fans to gravely miss their favourite moments and set pieces.