Star Wars Battlefront: 5 Things You Need To Know About The New Single Player Mode

3. Skirmish Mode Still Pushed The Tech Boundaries

Star Wars Battlefront Shadow Stormtroopers
EA

The big selling point of Battlefront - it's what it was announced on - was the replication of the Star Wars Galaxy. And that still is the real draw; getting to really be a part of that universe.

But where next? If you've already made these cutting edge environments, what else can be done tech-wise? Give them a bit more sheen and new shading in a year's time? Well, according to Fegraeus the envelope-pushing goal isn't just visual, but runs the full range of the tech; it's about the full gamut of immersion, even if it's not as instinctively showy.

So for Skirmish, the big push is in the actual programming; to make it operate like an online mode required an entire recoding of the game engine, and really pushed what was being computed on a single console. This is likely the reason why we've not seen a full range of new game modes with this update, with anything bigger taking much more time and risking a higher player drop-off. Swings and roundabouts.

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Film Editor (2014-2016). Loves The Usual Suspects. Hates Transformers 2. Everything else lies somewhere in the middle. Once met the Chuckle Brothers.