Star Wars Battlefront: 5 Things You Need To Know About The New Single Player Mode
3. Skirmish Mode Still Pushed The Tech Boundaries
The big selling point of Battlefront - it's what it was announced on - was the replication of the Star Wars Galaxy. And that still is the real draw; getting to really be a part of that universe.
But where next? If you've already made these cutting edge environments, what else can be done tech-wise? Give them a bit more sheen and new shading in a year's time? Well, according to Fegraeus the envelope-pushing goal isn't just visual, but runs the full range of the tech; it's about the full gamut of immersion, even if it's not as instinctively showy.
So for Skirmish, the big push is in the actual programming; to make it operate like an online mode required an entire recoding of the game engine, and really pushed what was being computed on a single console. This is likely the reason why we've not seen a full range of new game modes with this update, with anything bigger taking much more time and risking a higher player drop-off. Swings and roundabouts.