The Outer Worlds: 11 Gameplay Details You Need To Know

1. It's Old School (In The Best Possible Way)

The Outer Worlds
Private Division

For better or worse, the biggest takeaway from The Outer Worlds is that it's exactly what you think it is. Instead of trying to evolve tried-and-tested systems, Obsidian have done their best to polish them and make them as robust as possible, while moving away from the modern mentality of streamlining RPG game design as much as possible.

Consequently, it feels very old school in its presentation and execution, and almost everything will appear instantly familiar. The U.I., the way dialogue is handled, the interplay between stealth and all-out combat, levelling up, character customisation, it all works how you'd expect it to in a game from the team that crafted Fallout: New Vegas.

Funnily enough though, in 2019 that old-school approach feels like a breath of fresh air. Similar to DOOM, Obsidian have taken a formula that's fallen out of vogue, spruced it up and given fans what they wanted, and it's hard to mark them down for that.

Advertisement
Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.