5. The Kid Doesn't Ruin Everything
When the zombie apocalypse strikes, I'm going to kidnap a kid just like Clementine. She always tries to stay optimistic, she has a bit of comedic relief, but most importantly she always steers you in the right direction. The six year old is the voice of reason behind every decision you make. When you decide you want to be the tough leader you think you are, one look on Clementines face will completely change your attitude, and you become the caring and compassionate leader you were meant to be. Clementine was sweet, strong, brave, adorable, and surprise-surprise-a great shot! She was the secret weapon to have along for the zombie apocalypse, and the game just wouldn't have been the same without her. Of course she, like any kid, gets into the occasional sticky situation, but you won't be irritated. Just think back to all the chaos that other kid Duck caused in the first episode alone. Duck...don't even get me started on this guy. (Although watching Lee's reactions to being Batman to Ducks Robin might just have been the funniest part of the game.) In the show, Carl has gotten the group into plenty of trouble. Luring walkers right into camp, and not listening and following into dangerous situations, which nearly get him killed. He luckily has redeemed himself so far in the third season, let's hope his new bad-ass persona keeps up. Give the kids a good name Carl, rival the likes of Clementine.