The Witcher 4: 10 Ways To Blow Wild Hunt Out Of The Water
2. Some Way Of Tracking Armour Diagrams
Perhaps this became a defining element of playing The Witcher III thanks to various online discussions as to which is best (Ursine FTW), but CDPR's various armour designs and looks for Geralt provided scores of additional hours, if you decided to collect them all.
Sadly though - or rewarding, if you've the time to scour all 48 square miles of it - the diagrams weren't 'track-able' or pinpoint-able on your HUD, meaning many of us looked online for their exact locations instead.
A simple inclusion of either a spell or questline that narrowed down precisely where to head or how to locate them would be ideal, as nabbing the requisite crafting components was still fun afterwards, once you knew what to work towards. No doubt this will divide the fans as many view Geralt's fancy armour as a mark of progression or a personal achievement, so sound off in the comments how you'd handle the acquisition of the fanciest diagrams going forward.