The Witcher 4 Wishlist: 10 Things Fans Demand
3. A More Responsive Environment
In Wild Hunt, the most you could do with your surroundings was blast a scripted wall with Aard or light up a few oil barrels with Igni. The Witcher 4 can do way better than that.
Upturning a table in a tavern brawl, collapsing the cave ceiling on top of a monster, or blocking an assassin’s knife with a passing granny is fun, immersive and tactically diverse.
You should be able to start a fire by pushing a chandelier at a wall hanging, or break a window and shower your opponent with shards of glass, just plain grab them and whack their head against a nearby column. All of this, animated to seamlessly blend into the general flow of combat.
This could be even better if combined with the use of traps, like placing a (silver) bear trap where you expect a monster to charge, or setting off a net to tangle a flyer’s wings. The already varied combat options could be expanded manyfold if the environment becomes part of it.
Just, please, not QTEs. Not ever QTEs.