WWE 2K19: 10 Biggest Changes 2K Must Make

7. New Camera Angles

WWE 2K18
2K Games

Again, this point tears down 2K's rather strict need to simulate the feel of WWE television and how that sometimes strangles player customisation.

Having a default camera angle is absolutely fine, especially when the fixed one players get in 2K's series is the same hard cam view WWE present on programming. Would it really kill them to add in the option for different camera angles on top of that? This is a video game, after all, not a Kevin Dunn-produced television show.

For example, seeing the action from the front row, ringside commentary desk, ring corner or even further away would be a nice touch. Alternatively, making use of that free rotate ability 2K already have sitting (for editing video highlight reels) makes sense. How players view their matches should be left up to them.

There are no excuses. In other sports games that aim to imitate TV presentation in a similar way, like FIFA, gamers can still tweak the camera angle to their liking and move away from that traditional side-on perspective.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.