10 Things We Want To See In The Fallout TV Series
8. Ghouls
A mainstay of Fallout games, ghoulification is the (pseudo-scientific) result of too much exposure to radiation, although not enough to kill you. Ghouls might look like zombies, but these irradiated humans are very much alive and their skin is scarred, not rotten. They can walk, talk, and think like regular humans, except they have seriously prolonged lifespans and are immune to radiation. Some ghouls, like Raul and Keely in Fallout: New Vegas (2010), were alive when the bombs dropped in 2077. They are the subject of racial prejudice from many, especially from the Brotherhood of Steel.
However, some ghouls are unlucky enough to see the radiation rot their brains. These feral ghouls are thin, savage creatures sustained by radiation, and who will attack all other creatures indiscriminately (except for other ghouls). Ferals will rip you apart without a second thought, and many in the wasteland - incorrectly - view this animalistic state as the ultimate fate of all non-feral ghouls.
Ghouls are present all over post-apocalyptic America, appearing as heroes, neutrals, and villains in the Fallout universe. Given their importance to the franchise's both chilling and entertaining take on armageddon, you wouldn't bet against them featuring in some capacity.